Legend: SNAP = sensory nerve action potential Finally, to compare the sensitivity and specificity of the two tuning forks to each other, an extended McNemar’s test 8 was applied to determine whether there was a significant difference between the two tools. For example, if a patient had a TP reading by the Rydel – Seiffer tuning fork on both left and right sural nerve, this patient contributed two data points.įor both tuning forks, the following measures of diagnostic accuracy were then calculated: Sensitivity = TP/(TP + FN), Specificity = TN/(TN + FP), Positive Predictive Value = TP/(TP + FP), and Negative Predictive Value = TN/(TN+FN). True Negative (TN), True Positive (TP), False Negative (FN) and False Positives (FP) were calculated for the quantitative Rydel-Seiffer tuning fork and the qualitative 128 Hz tuning fork, as follows: TN was defined as normal tuning fork reading with normal sensory nerve action potentials (SNAPs) TP was defined as abnormal tuning fork reading with abnormal SNAPs FN was defined as normal tuning fork reading with abnormal SNAPs and FP was abnormal tuning fork reading with normal SNAPs.Įach of the median, ulnar and sural nerves was categorized separately, and data points for left and right of the same nerve also counted separately within the same category. We recorded sensation as abnormal if vibration was perceived on the corresponding joint of the examiner (for example, comparing the metatarsal joint vibration sensation of the patient to the same joint on the examiner), for a count of five seconds after patient reported cessation of sensation, thus increasing the specificity of the finding.įor the analysis, right or left sural nerve conduction data was correlated to the measurements of the two tuning forks at the corresponding metatarsal joint, and right or left median and ulnar nerve conduction data was correlated to the measurements at the corresponding distal interphalangeal joint. 1 These approaches compare proximal sensation to distal, which would overestimate abnormal values. Some have suggested placing the examiner’s finger on the opposite surface of the joint being tested from the tuning fork and noting if the vibration persists after the patient no longer senses it, 2 or assessing the patient’s threshold against the examiner’s, by applying the tuning fork to their finger. 3 For the qualitative 128 Hz tuning fork, absent sensation was categorized as abnormal, however, no uniform criteria has been described for decreased vibratory sensation. For the Rydel-Seiffer tuning fork, values ≤ 5 was categorized as abnormal at the distal interphalangeal joint on the second digit 7 values ≤ 4 was categorized as abnormal at the first metatarsal joint. The tuning forks were struck maximally and applied perpendicularly to the (a) dorsal head of the first metatarsal joint, and (b) distal inter-phalangeal joint on the second digit (index finger). Following training under board-certified neuromuscular physicians, the qualitative and quantitative tuning forks were tested in a consecutive fashion by neuromuscular fellows and medical students.
0 Comments
20:07:38.613442+0000 My*App CVDisplayLinkCreateWithCGDisplays count: 1 : 0x1] 20:07:38.613467+0000 My*App CVDisplayLinkStart 20:07:38.613487+0000 My*App CVDisplayLink::start 20:07:38.613541+0000 My*App CVDisplayLinkStart 20:07:38.613575+0000 My*App CVDisplayLink::start 20:07:38.613634+0000 My*App CVXTime::reset 20:07:38.613718+0000 My*App CurrentVBLDelta returned 0 for display 1 - ignoring unreasonable value 20:07:38.639810+0000 My*App CurrentVBLDelta returned 0 for display 1 - ignoring unreasonable value 20:07:38.Click to expand.It almost feels like "publishing" particles right now sends them off into a black abyss where we don't know what happens with them. 20:07:38.765930+0000 My*App CurrentVBLDelta returned 0 for display 1 - ignoring unreasonable valueīut others that appear slightly less frequently are: The main one that makes up this stream is: All of a sudden, when it's up and running through XCode, the console throws out a continuous stream of errors - probably in the order of 1 per second. The windows with the scenes in them are generated programmatically. I've an app I've been working on for quite some time now. I've also tried adding the virtual controllers in the UIViewController but this doesn't work either. VirtualController = GCVirtualController(configuration: virtualConfig) Let virtualConfig = GCVirtualController.Configuration() Let background = SKSpriteNode(imageNamed: ".jpg") If (block.physicsBody?.velocity.dx ? 0) + (ball.physicsBody?.velocity.dy ? 0) > 0.05 My code for playing the sound is as follows: I finally tried using AVAudioPlayer to play and Pause, which yielded the best results, but the sliding sound still played past the sliding action. I tried adding an SKAudioNode with Play and Stop, with no better result. I tried aySoundFileNamed first - the sound kept going even when the object was not moving. The closest result I have is to check the velocity of the sprite's physics body every update cycle and play or stop the sound based on whether the velocity is greater than zero. But am having difficulty associating the sound with movement. The sounds associated with the collision ( rock, ground and so on ) are straightforward and work fine. When the object is airborne, there is no sound, till it falls again - a falling sound, and then slides down with a sliding sound. When the object is sliding thee should be sliding sound throughout the time when it is sliding, and then a different sound when it bumps into a rock and goes up in the air. Movement can be as a result of physics, not as a result of an SKAction. I need to associate sound with the movement of a sprite. If you want to see the code it's here and the free training i'm following is at. Can anyone suggest some things to look for on my Mac to get sound working in this app? So, I feel like this is an issue on my personal Mac with Xcode etc., but I'm at a loss as to what the issue is. Oh, and I can select the file in left nav and click the little play button icon to hear it played in Xcode. So I fell like this confirms the code is correct for playing the sounds in the running app. There the sound plays just find in the iOS iPad simulator on that Mac (not allowed to attach my personal iPad to my work mac so can't try the iPad there). Lastly, I pushed the code up to GitHub and pulled it to my work Mac. On the real iPad: yes the sound is on and I can hear audio while playing videos in the browser etc. While adjusting the sound doesn't seem to raise or lower the volume I can hear the audio in the youtube videos. In the iPad simulator I can play youtube videos in mobile safari. Yes sound is working on the mac (hear new email come in etc. For some reason I can't hear any of the sounds on my personal Mac when running the app via Xcode to either an iOS iPad simulator or to a real iPad that I have attached to my mac and setup for developer use in Xcode. Anyway the instructor provided a series of "*.caf" files for various sounds while playing the game. I'm working through some self study training and this particular project is a game similar to fruit ninja where things are flying around the screen and you slice through them by swiping your finger. That peeked my curiosity, and so I did a little research on HDP. In review of a website, I noticed that Home Designer Pro (HDP) has bi-directional support with Chief Architect. along with pretty good 3D rendering abilities. After a little more in depth review, I have come to appreciate CA for what it is, and man, the potential for saving time. My friend (the contractor) told me about Chief Architect, and my immediate response was, to direct him more towards either Revit or Archicad (my preference), since I had heard very little about CA. If you have any experience with AutoCad, you know my frustrations with drawing things multiple times and changing multiple times to produce drawings. I have a contractor friend whom I've been doing CAD work for, but the ADT 2006 I've used is not cutting the mustard for 3D visualization. Fast forward, I've been mostly out of the industry for the last three years, and moved to Colorado. I'm technically savvy and know what it takes to put a good set of plans together. This was painfully complex and customizable, but it was AutoCAD, so it was "industry compatible". for about 17 years, was a CAD Manager at my last office using ADT 2006. So a little about me.was in architecture working for firms in So. I was looking into software purchasing, but need some input from someone who has an in depth knowledge of the products. The idea behind match 3 games can be seen in games like Columns (1989) and Tetris Attack (1996). Chains can continue indefinitely, and the strategies of getting a board overpopulated with one type of object and clearing objects from the bottom of the screen are worthwhile in nearly every version. If falling objects create new chains of three or more identical objects, those new chains clear, become points for the player, and again are replaced. The space at the top of the screen that would now be empty is instead filled with fresh pieces. If a section of objects is cleared, the objects above take their place. However, even though the games are easy to learn, all Match 3 games incorporate strategy, which is one reason they have maintained popularity with casual gamers. The simple game concept works in Match 3’s favor. This means that a swap of two objects must result in a connection of three or more identical objects, or else the swap reverts itself. This rearrangement is done by exchanging the places of two tiles at a time, and, in recent variations, it is made more difficult by limiting the player to one move before “clearing” pieces. Match 3 is a generic style of video or computer game, in which the player attempts to rearrange shapes or objects in a playing field in order to get three or more identical objects connected (sometimes in a row, otherwise just sharing a side), at which point they disappear and grant the player points. My children were, of course, not born when this event happened, so it’s important for me as an American citizen to show them, educate them, and feel that the most significant event ever to occur on US soil. The museum and memorial are beautifully done and provide detailed accounts of what happened that fateful day.Įvery time we head to New York City, we visit the site for reflection, education, and remembrance. Though a sad activity, it is one of the most significant memorials in the US. Taking your teen to the National September 11 Museum & Memorial is a powerful way to teach them about the events that occurred on September 11, 2001, and its aftermath for America. It is essential to put this on your list of must-do things to do in NYC with teens. The National September 11 Museum & Memorial is located at the World Trade Center site in downtown Manhattan. The National September 11 Museum & Memorial If your teen needs a snack or mocktail, enjoy one on the outdoor terrace. You can interact, play and become one with the space. You can add a glass elevator ride that heads up to the highest point of One Vanderbilt. Your experience also includes a glass skybox to see the city below and a room filled with silver, floating, weightless balloons. Summit One NYC: Tips, Guide, and Is It Worth It? The guide here! Take stunning photos and photos of the Chrysler Building and the Empire State Building, and all of New York City through floor-to-ceiling windows. You do not know if you are upside down or right side up! Head up ninety-one floors in a speeding elevator where you are greeted by mirrored walls and floors. Summit One NYC offers a three-floor immersive and visual art experience with magnificent 360-degree views of New York City. This is an opportunity for TikTok and Instagram dreams to come true for your traveling teenager. You can find the guide to the city’s decks here! Observation Decks in New York City: Your guide to all five decks in New York City, all with unique characteristics. Both are well worth the money and a smile on your teen’s face! Summit One NYC and The Edge NYC are where you should consider taking your teen. While all observation decks in New York City are magnificent and have amazing views, these sky decks, we believe, are two of the best observation decks in NYC for teens. There are two new observation decks in NYC, and they are modern, sleek, and double as an interactive experience. So let’s get to New York City and prove to your teen that you are pretty cool and make some memories! Here are 20+ awesome things to do in NYC with teens!Ī Cool New York City Observation/Sky Deck These are also activities and entertainment you as an adult will enjoy too. She has done most of these New York City attractions and has helped me compile this list. Much of the time, I bring my teenager, Tayla, with me. This family travels to New York City often. Stowe Vermont in the Fall- Have a Crisp, Colorful Autumn.Camping Toys For Toddlers-Ignite Adventure & Exploration.Things to do in NYC with Kids! The Best Time in the Big Apple with the Littles!.Best Halloween Towns in America: A Bewitching Vacation.The Magic of Christmas Eve Boxes for Toddlers.Take a Jazzy & Cozy Christmas Cruise Around New York City!.The Friends Experience: The One In New York City.US Winter Vacations- Find a Magical Winter Wonderland.Christmas in Grapevine: The Christmas Capital Of Texas!.Best Toys for Toddler Girls-Our Favorites of 2023.New York City Travel Guide-All You Need to Know.Travel Tips for New York City-Know Before You Go!.Christmas Decorations in NYC-Where to Find the Most Magical Spots.Warm Winter Vacations in the US | 26 Warm Places In the US!.Things to do in Helen GA: A Dreamy Alpine Village in Georgia.Dyker Heights Christmas Lights: The Best NYC Bus Tour. Pilot sails partially control the direction of the kite. The two small areas at the top of the kite are called pilot sails. In a standard diamond-shaped kite, the sail is divided into 4 sections by the spars. The cover of the kite is called the sail. The point where the flying line attaches to the bridle is called the bridling point. Some kites have a bridle that is connected to the kite itself in 2 places, and other kites use bridles that are attached to the kite in many places. The bridleis the line that connects the kite with the flying or kite line that you hold on to. The trailing edges are the edges which the wind flows around last. They are the edges which wind flows over first, as they point or lead into the wind. The leading edges of the kite are usually nearer the top of the kite. The word frame is can also be used to describe the entire skeleton of a kite. The cross-spar is the spar that runs from wingtip to wingtip, usually left to right and vice versa. The spineis the spar that runs from the top to the bottom of the kite. Knowledge of the different parts of your kite will help you to troubleshoot when your kite is out of balance.Ī sparis the name for any of the sticks which act as the “skeleton” of the kite. In this article, we will briefly talk about the parts of a kite, and then we will go into detail of why your kite is out of balance, and how to fix the above common problems. Uneven lengths of kite tails, if you have 2 (or more) tails attached.Not enough tension in the kite line, or wrong type of kite line leading up to tension problems.Knots, tangles, or twists in the bridle.Spars of the kite are not balanced or broken.You may be tempted to attach a tail or two to your kite in such situations, however your kite going off-balance can be dependent on many other factors. If you are new to kite-flying, you may notice that your kite sometimes goes off-balance, veers from side-to-side, or even spins and then falls to the ground. However, there are times where you may have to adjust your kite manually to have it flying steadily in the air. Kite-flying these days is generally easy and fuss-free, with popular and easy-to-fly designs available either at a local kite shop, or online. “I think we have the authority,” Biden told reporters at a press conference in Hiroshima, Japan. The argument for such a unilateral move is based on a phrase in the amendment that the public debt “shall not be questioned.” “It refers to the Civil War that we had just fought and paying those war debts off.”īiden said earlier Sunday that he was looking at “whether or not we have the authority” to use the 14th Amendment, after debt ceiling negotiations with Republicans broke down the day before. "I have absolute confidence that if the money is going to be based on merit that Texas is going to get a very significant share of it because we’re driving the growth nationwide," said Cruz.“That’s a provision that was put in place to say that we’re going to pay our Civil War debts,” he added. The Texas Tribune reports out of the $200 billion investments announced by the new law, Texas is receiving around $61 billion. Texas Instruments is building a $30 billion plant in Sherman, Texas is starting to become a hub of chip manufacturing according to CNBC. Samsung announced a $17 billion semiconductor plant in Central Texas from CHIPS Act funding. The final version of the bill still needs to be approved by both chambers and signed by the President.Īs a ranking member of the Senate Commerce Committee, Cruz has a key role in overseeing funds distributed across the country, including those from the CHIPS Act. It significantly lengthens the amount of time to build a new facility. Part of the National Environmental Policy Act makes project managers study other more environmentally friendly options along with a public comment period. He attached a measure to the National Defense Authorization Act (NDAA) by removing some environmental reviews in the construction process. Mark Kelly (D-AZ) to speed up the construction of new facilities. If the project is successful, the National Science Foundation could pump in up to $160 million over the next 10 years.Ĭruz also teamed up with U.S. That facility just received a $1 million grant from the National Science Foundation to become an "innovation engine." Recent graduates and staff from a collection of local universities to work on cyber security, automation, and electrification. Tuesday, Cruz toured the Dallas County Inland Point. A FAB is a semiconductor fabrication plant. Much of that bill was rolled into the CHIPS Act with billions in funding. The junior senator was a co-sponsor of the FABS Act, which offered a 25 percent tax credit for investments to build a semiconductor manufacturing, processing, or research facility. "I think bad things happen when the Federal government is giving billions of dollars to private companies. Cruz told NBC 5 he supported the tax credit part of the bill but did not vote for the whole package because of the spending. Most Republican House members voted against the bill. Cruz's critics claim his vote against the bill was merely political by trying to prevent a win for the Biden Administration. It also provides more than $200 billion for technology research and development and $24 billion in tax breaks for private investments. The law allocates $52 billion in federal tax dollars to private companies to build semiconductor manufacturing facilities. In the summer of 2022, Congress passed the CHIPS and Science Act. "Once it passes, once it's law, I am enthusiastic that if we're going to spend money, that money comes to Texas." Ted Cruz (R-TX) voted against the bill but tells NBC 5 he supports money coming to his state and will use his role on the powerful commerce committee to make sure Texas gets its fair share. The CHIPS and Science Act split the Texas delegation in Washington D.C. Congress and private investors pumped in billions of dollars to build and maintain a semiconductor industry in the state of Texas last year. If you aren't familiar with the concept, you have a multi-lane highway of belts (getting close to 40 belts by the endgame) running straight down the middle of your base. Slower to build (mostly because getting splitters/mergers to be correctly aligned in 3 axes takes forever) but you never need to tear anything down. You the chance to be an author on our site, get in touch with us.Originally posted by Kraft51:yeah well tearing down to rebuild a better version is a regular eventOr use a bus layout. If you have a particular layout or guide you’d be interested in sharing with the community, we’d gladly give We look forward to updating the site weekly with new guides and layouts. We’re very proud to have launched this website and hope you have found the guide both helpful and enjoyable. With this, you can now merge the produced Versatile Framework and send it to storage for now. If you haven't got this already prepped, check out Total's Modular Frame Super Efficient Build Guide. Start by placing splitters flowing to the left two steps away and to splitters high aligned with the left inputs before connecting them with conveyor lifts. Now we can bring in the required 10 Modular Frames/min through the gray square to the right. Next step is to place a splitter facing the top of the build two steps behind the right input, before placing more splitters flowing to the left aligned with each assembler's right input. Do this by placing mergers flowing to the right in front of each constructor. Now we can merge the outputs of the constructors to go onto the assemblers. Then place three more assemblers to the left, these four assemblers should be set to Versatile Framework and 100% clock speed. To position them correctly, place an assembler at the start of the eleventh row and in the center of the ninth column. Last for this step is to connect the outgoing Steel Ingots by connecting the first row to the right splitter and the second row to the left splitter.īefore going further, we shall place the assemblers that will produce the 10 Versatile Framework/min. Then place a splitter behind the constructor on the first column, with the input facing the bottom of the build before placing two more splitters flowing to the right into the merger. Start by placing splitters behind the constructors on the fifth through eighth columns flowing left into a merger facing forwards into the constructor on the fourth column. Once the foundries and merged we will create the manifold to the constructors. Here, we shall connect the outgoing Steel Ingots to the Steel Beam constructors. For the second row of foundries, place mergers in front of each of the outputs flowing to the left. For the first row, place mergers in front of each of the outputs flowing to the right except for the one lying on the border of the eighth and ninth columns, this one should be facing forwards towards the top of the build. The next step is to begin merging the outputs of both rows of foundries. Next, place seven more constructors to the right of the first one, these should all be set to Steel Beams and 100% clock speed. Start by placing one constructor at the start of the eighth row and in the center of the first column. Now we can place the constructors that’ll be producing the Steel Beams for the Versatile Framework. Do this by placing a splitter two steps away and two splitters high of each foundry's right input, these should be flowing right and connected with a conveyor lift. Next we’ll connect the incoming iron ore to each of the foundries right inputs. To do this, place a splitter in front of each foundry's left input flowing to the right. This next step, we’ll connect the incoming coal to each of the foundries left input. Then, place an additional four foundries to the right of the first one, all of these foundries should be set to Steel Ingots as well as 100% clock speed, however, one of these should be set to 30 Steel Ingots/min. Afterwards, place another foundry at the start of the fifth row and in the center of the second column. Next, place five more foundries to the right of the first one, these will all be set to Steel Ingots at 100% clock speed. To start this build, we’ll place a foundry at the start of the second row and in the center of the second column. This will be built on an eleven wide by fourteen deep grid and will consume upto a total of 244.4Mw You will also need resources for the following buildings: This factory layout will require the following: With this factory layout you will be able to produce 10 Versatile Framework per minute. Surprisingly (or not), only 53.5% of planned tasks get completed every week. You’re probably already planning out all of your to-dos every week, but without a strong work plan with actionable steps, it’s hard to determine what to prioritize next and find time to get everything done. A weekly work plan is a task management process that helps you organize and plan all the tasks you want to accomplish in a week.ĭeveloping a work plan is an important, yet far too often overlooked, part of an effective task management strategy. So, you want to get organized, save time, and get more done. Let’s walk through the benefits of a weekly work plan, the 7 steps to create, and how to get started with a free work plan template to help you optimize your time and get more done every week. While 70% of people use a to-do list to ensure they get their most important tasks done, most tasks take twice as long as we think they do, making it almost impossible to get through all of your work without some realistic planning. Taking the time to create an effective weekly work plan can increase your productivity and performance. Heading into the week without a game plan can leave you feeling stressed, overwhelmed, and lead to workplace burnout – especially when you can’t seem to make a real dent in your to-do list no matter how hard you work. Mondays come around fast, and you can always count on those open tasks you didn't get to last week to be eagerly awaiting your return - on top of this week's agenda of course. I tried to install the Tuxera NTFS 2015 again so that I can uninstall it properly but then I can no longer install the trial one since it is already expired. bash: cd: /System/Library/Filesystems/usefs_txantfs.fs: No such file or directory System/Library/Filesystems/fusefs_txantfs.fs/Support/uninstall-package.sh Ĭd /System/Library/Filesystems/usefs_txantfs.fs If this should fail for some reason, an uninstall script exists at the following location: See section 4 for a description of the other features in the preference pane. button in the Tuxera NTFS preference pane, which will be available in System Preferences once you have installed the package. Tuxera NTFS for Mac can be easily uninstalled using the Uninstall Tuxera NTFS. [QUOTE =" 2.2 Uninstalling Tuxera NTFS for Mac Things I've done to remove this software HERE but to no avail. Please purchase a product key to continue using Tuxera NTFS for Mac, or uninstall the product from the Tuxera NTFS preference pane (→System preferences.→Tuxera NTFS)."
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |